int sm_replay_bfile_start(struct sm_bfile_replay_parms *file_parms)
typedef struct sm_bfile_replay_parms { BFILE *fd; /* in */ tSM_UT32 offset; /* in */ SM_REPLAY_PARMS replay_parms; /* in */ int status; /* out */ tSM_UT32 private_length; /* out */ int completing; /* out */ int data_length_in_buffer; /* out */ char buffer[kSMMaxHBReplayDataBufferSize]; /* out */ } SM_BFILE_REPLAY_PARMS;
Prepares a channel for replay of data from a file to an output channel previously allocated by a call to sm_channel_alloc_placed().
The fields of the structure replay_parms should be set up as described in sm_replay_start() low level API call. Note the field data_length should either be set to zero or to the actual number of octets to be replayed from the file. If it is set to zero then all of the data starting from offset to the end of the file will be replayed.
The
status
field is used to indicate the current status of the
replay. On return from a successful invocation of
sm_replay_bfile_start()
it will be set to a value of ERR_SM_PENDING
and
will continue to have this value until replay has been
completed, aborted or terminated on occurrence of an error.
The fields private_length, data_length_in_buffer and buffer are used internally by the high level library and should not be accessed by the application.
The replay is finished when a call to sm_replay_bfile_complete() returns.
0 if call completed successfully, otherwise a standard error such as:
This function is part of the Prosody high level BFILE play/record API.