The status codes printed by play operations are:
. | Idle |
|---|---|
S | Starting |
N | No capacity |
L | Put last, not yet completed |
D | Complete, sending remaining data |
* | Put data |
u | Underrun |
- | Completed |
These are the settings used by play:
agc NEnables (non-zero) or disables (zero) AGC.
file NAMESpecifies a file from which the data will be read for play operations. Each play reads the file independently. The name may be specified as the value zero, to indicate that no file is to be used, or as a string in double-quotes ("). A quoted string is interpreted as in C.
format FMTThe format of the replay data. A list of the formats is printed if a question-mark (?) is given for the format.
once XControls what happens at the end of the file. X is a single character:
| c | Perform continuous play by repeating the file from the start |
|---|---|
| o | Play once only and then stop |
| r | Stop the play and repeat with the same file |
rate NThe data sampling rate of the replay data.
speed NThe speed of the replay.
threshold NThe transfer threshold to use.
vol NThe volume adjustment to use.
This is a command understood by the pathtest test program.